A Xylys activation lounge inside a tech-park atrium
TessaraktforXylys

The 25th
Hour

A proposed pop-up programme that takes Xylys to the metro tech parks. It runs from one kit, sells on the day, and captures first-party data we can tie back to revenue.

Different by Design
6 citiesProposed footprint
1 kitOne vehicle, repeatable
~3 hrBuild target, tool-free
Every saleTraced to its source
Who is presenting this

Tessarakt runs on-ground activations and the technology that measures them.

We handle the parts that make a pop-up work: getting access to the venue, building the set, running the floor, and wiring in the data so the activity is accountable. Here is what we bring to this programme.

Access and operations

We negotiate park and facilities approvals, schedule the calendar, and staff and run each day on the ground.

Production and fabrication

We design and build the set as a modular kit, then install and strike it the same way in every city.

Data and attribution

We capture first-party records on the floor and issue trackable codes, so each interaction can be linked to a sale.

Partners and reach

We can bring sponsors and anchor tenants into a programme to share cost and widen access.

Selected work · 01
[ Client and activation name ]
[ live link or case video ]
Selected work · 02
[ Client and activation name ]
[ live link or case video ]
Selected work · 03
[ Client and activation name ]
[ live link or case video ]

Replace the three slots above with our strongest named activations and live links before this goes out.

The idea
Proposed concept

We propose a Xylys 25th Hour lounge set up inside the building at lunch. It is a small, designed space that runs on one idea a watch brand can own: precision. People play, try on, and buy in a single visit.

One connected flow, not a stall. Five beats on a single footprint.
The experience

Five beats: pull a crowd, capture data, build interest, close the sale.

Each beat does one job and hands the visitor to the next. We have set it out as a single path rather than separate touchpoints.

01
Crowd engine

The Precision Challenge

Stop the chronograph at exactly 10.000 seconds. A reflex game on a light-bar wall with a live leaderboard. It fits a chronograph brand and it forms a queue through the lunch rush at low cost.

Its jobPulls people in from the lunch flow and sets the theme of precision.
02
Data gate

The Reveal

To claim a score and a reward, the visitor shares name, email and phone on a promoter web app and gets a unique coupon code. Everyone wins something. The headline discount stays rare.

Its jobCaptures a first-party record and issues the code we use to link back to sales.
03
Interest

Try-On Bar and AR Wrist Mirror

Six to eight hero pieces on a clean plinth, plus a tablet that places any catalogue model on the wrist. The full range is present with no inventory on site. "Email me this look" adds to the data.

Its jobAnswers the one question that decides a watch sale: how it looks on you.
04
Keepsake

The 25th Hour Polaroid

Pick one word, Relentless, Audacious, Precise or Different, and take home a branded photo plus a digital copy on WhatsApp. It is about the person, so it gets shared and it sits on the desk for weeks.

Its jobLocks the email, earns organic reach, keeps the brand in view after the day.
05
The close

The Vault

A locked, transparent case holds the day's hero piece at its best price, opened only on completing the flow. The Titan store team closes the sale on the spot, with free engraving as the finishing touch.

Its jobTurns interest into a purchase on the day, with a clear reason to act now.
The space

How the floor reads, and how a visitor moves through it.

The footprint is about four metres by four metres and sits in a food court or atrium. Three zones share one base, set so the path runs from the game to the sale without doubling back.

4 m 4 m ZONE A Precision wall ZONE B Try-on plinth + Vault plinth ZONE C Photo + data 1 2 3 4 5 entry from lunch flow
A

Precision wall

The light-bar game and leaderboard. Set on the open side so the queue is visible to passers-by.

B

Try-on plinth and Vault

Hero pieces, the AR mirror and the locked discount case, with the store team and billing at the centre.

C

Photo and data station

The branded backdrop and the promoter app. Where the record is captured and the keepsake is printed.

The path

Numbered 1 to 5 on the plan: game, data gate, try-on, photo, then the Vault and the sale.

Isometric render of the Xylys booth showing the three zones
The booth in use during a tech-park lunch hour
Transport and setup

The whole set packs flat and travels in one vehicle.

Every part is built to a road case or a numbered flat panel. The kit loads into a single tempo, and the same two or three crew rebuild it the same way in each city.

The flat-packed booth loading into a single tempo truck
  • Flat panels and wheeled road cases. The game wall, plinth, Vault case and backdrop break down to slot-together parts.
  • Numbered to one build map. Tool-free assembly, no specialist trade, no on-site fabrication.
  • Standard power and offline-tolerant tablets. Data capture buffers locally, so weak park Wi-Fi does not break the flow.
  • Only consumables restock. Photo film, merch and engraving blanks. The hardware redeploys untouched.
1 tempo
Design target: one 14ft vehicle holds the full kit
2–3 crew
Same team rebuilds it city to city
~3 hrs
Build time target. About 1 hour to strike
~4×4 m
Footprint on the floor, three zones
Step 1 · Unload

Roll in the cases

Cases wheel from the vehicle to the spot. Lay the base and drop the three zone frames into place.

Step 2 · Build

Slot and skin

Clip the panels to the frames, fit the printed skins, mount the screens and tablets, power on.

Step 3 · Run

Stock and open

Set the watches and the Vault piece, load film and merch, brief the team, open for lunch.

Where we would run it
Research-based estimates

The parks we would target, and the order to roll them out.

We read reach two ways: the daily on-campus workforce, and the number realistically passing a central food court in the lunch peak. Figures are sourced where measured and modelled where not, with the basis shown below.

ParkMajor tenantsDaily workforceLunch reachFitPhase

Basis: Embassy REIT and DLF portfolio data, public market reports and venue footfall analyses. Cyber Hub in Gurgaon is the one measured node at 1.5 to 2 lakh a day, about 3 lakh on weekends. Other lunch-reach figures are modelled at 15 to 25 percent of the workforce passing a central node in the peak. Single-developer parks approve fastest, in roughly 3 to 6 weeks. An anchor-tenant employee-perk co-brand can turn a paid slot into a subsidised one.

A day, modelled
Hypothesis, not a guarantee

What a single day at a strong site could look like.

A working model at a site with about 12,000 lunch-reachable over a three-hour peak. The assumptions are stated under each figure so they can be checked and adjusted. Online redemptions come on top.

0
Booth interactions
Assumes 6 to 9% of reachable footfall
0
First-party records
Assumes 60% of those engage and opt in
0
Units sold on site
Assumes 3 to 5% of engagers buy that day
00 wks
Coupon redemption window
Online sales traced by code and UTM
How we measure it

Every footfall linked to a name, a code, and a sale.

This is the part we own that makes a pop-up accountable, and it is what keeps the audience useful after the kit packs up.

01 · Capture

First-party record

Name, email and phone collected on the promoter app at the data gate, with consent.

02 · Code

Unique coupon

Each visitor gets a one-time code, tagged by city and date, redeemable in store or on the D2C site.

03 · Attribute

UTM to revenue

Each online order traces back to a specific park and day, so footfall maps to sales.

04 · Reuse

Audience to retarget

The captured base feeds retargeting and the pre-launch for the next city.

The merch

Low cost to make, wanted enough to carry.

Small, well-made objects pull the crowd and keep the brand in view on a laptop or a bag after the day. People pick one of four words or colourways, so it feels like theirs.

Stickers, Precision Club pin, cloth

Free

Given to anyone who shares their details. The lowest-cost crowd-pullers.

Watch roll, strap charm, NATO strap

Earn it

Unlocked by a game win or a purchase. Useful and tied to the category.

The hero tote

Signature

A canvas tote carrying the campaign line. A piece people actually use.

Xylys campaign merchandise
The first step

Start with one site we can measure, then scale on the same kit.

The first activation is small and low-risk, with attribution built in from day one. Once the kit and the numbers hold up, we run three to four a month across cities.

Step 1 · Prove

One pilot site

  • A single strong site, run end to end
  • Kit, flow and the live dashboard locked
  • A benchmark cost per acquired customer
Step 2 · Expand

Three to four sites

  • Add Bangalore and Pune parks
  • Tune the skins and merch from live data
  • Confirm the build and strike times in the field
Step 3 · Scale

Parallel cities

  • Chennai and the premium parks next
  • Kolkata as a measured test market
  • Same kit, swappable skins, one runbook
Next step

Let us run the first 25th Hour.

We handle access, production and the floor. Titan brings stock, collaterals and the store team. The next step is one pilot site and a costed plan.